Autodesk Inventor 2020 Essential Training
Please browse to the page to see this content.[FXGEAR] Autodesk Inventor 2020 Essential Training introduce
Get up and running with Inventor 2020, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and techniques of this parametric design system, explaining how to build parts and assemblies and document them in a way that helps others understand how your designs can be manufactured. Learn how to create a sketch and turn it into a 3D part with the Extrude, Revolve, and Loft tools. Find out how to combine multiple parts into an assembly to test the interactions—before you spend time and money on manufacturing. Finally, discover how to document your designs with drawings, and enhance them with visual styles and annotations.
Topics include:
- The Inventor workflow
- Navigating the interface
- Sketching
- Drawing lines and geometry
- Dimensioning
- Modifying sketch geometry
- Creating work planes, axes, and points
- Projecting geometry
- Modeling parts
- Building parts with placed features
- Creating patterns
- Adding parts to an assembly
- Using constraints to position parts
- Creating drawing views
- Creating basic annotations
- Introduction
01 – Design products with Autodesk Inventor 2020
02 – Use the exercise files
03 – Certification overview - Basic Concepts
04 – Explore major workflow steps
05 – Home dashboard
06 – Review different file types - Leverage the Project
07 – Create a practice project
08 – Set up the exercise files project file - Navigate the Interface
09 – Navigate using the ViewCube
10 – Navigate using the navigation tools
11 – Use the browser and right-click menu - Sketch Concepts
12 – Introduce sketching
13 – Work with origin geometry
14 – Understand constraints - Create Sketch Geometry
15 – Draw lines
16 – Create rectangles and arcs
17 – Create splines
18 – Construction geometry
19 – Dimensioning
20 – Parameters - Modify Sketch Geometry
21 – Extend and trim sketch geometry
22 – Offset sketch geometry
23 – Pattern and mirror sketch geometry - Work Features and Projections
24 – Understand work features
25 – Create offset work planes
26 – Create additional types of work planes
27 – Create a work point and work axis
28 – Project geometry - Understand Part Modeling
29 – Part feature introduction
30 – Create a base extrusion
31 – Create an extrusion to next face
32 – Create revolves
33 – Create a sweep
34 – Complex shapes with the Loft tool - Build Parts with Placed Features
35 – Add concentric holes
36 – Add linear holes
37 – Add threaded holes
38 – Modify edges with fillets and chamfers
39 – Hollow a part with the shell feature - Create Patterns of Features
40 – Create rectangular feature patterns
41 – Create circular patterns
42 – Mirror part features - Add Parts to an Assembly File
43 – Introduction to assemblies
44 – Place components
45 – Create and edit components in an assembly - Use Constraints to Position Parts
46 – Mate and Flush constraint
47 – Angle constraint
48 – Insert constraint
49 – Drive constraints - Create Drawing Views
50 – Explore initial drawing creation
51 – Place base and projected views
52 – Create section views
53 – Create detail views - Create Basic Annotations
54 – Create general dimensions
55 – Change dimension precision
56 – Create baseline, ordinate, and chain dimensions - Conclusion
57 – Next steps
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